ACTIVE: Bard conjures a shrine at the target location that builds up in power over 10 seconds, granting sight of a small area around it for 1.8 seconds. Up to 3 shrines can be active at once, which last until they are destroyed by champions stepping on them.
If the champion was an ally or Bard himself, they are healed for an amount based on the shrine's power and gain 30% bonus movement speed that decays over 1.5 seconds.