Zombie Ward Information
Release date November 8, 2017
Season Preseason 7
Active Yes
Type Vision control
Rune Path Domination
Slot 2
Zombie Ward description
PASSIVE: Scoring a takedown against an enemy ward within 10 seconds of damaging it summons an allied Zombie Ward in its place. Gain 1.2 bonus Attack Damage or 2 Ability Power (Adaptive) for every Zombie Ward spawned, up to 10, for a maximum of 12 bonus Attack Damage or 20 Ability Power (Adaptive). After spawning 10 Zombie Wards, gain an additional 6 bonus Attack Damage or 10 Ability Power (Adaptive). Zombie Wards grant sight in a radius of 900, are untargetable to your team, are visible to the enemy team, have 1 health, last for 120 seconds and don't count towards your ward limit. Destroying a Zombie Ward will grant 1. ADAPTIVE: Grants bonuses in the stat you already have the most bonuses in. Defaults to the first listed.